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Openai/69557275-0da8-8004-a03a-8eb02e10a61f
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==== ### ==== You do both, but your center of gravity is individual lived experience inside system shifts: * Systems: AI-dark content regimes, licensing, safety frameworks, incentive structures. * Individuals: friendship selectivity, therapy meaning, simulation beliefs, leadership ego dynamics. ===== You start with tools (talking objects, clones, VR learning), but you quickly pivot to behavioral and identity adaptations: ===== * People become more selective socially. * People outsource sensemaking/defense (bullshit protection). * Leaders self-sort by tolerance for epistemic brutality. ===== Your list leans second-order: ===== * Not “AI companions exist” but “friendship standards rise.” * Not “VR improves” but “learning becomes immersive by default.” * Not “models generate content” but “belief in simulation becomes common sense.” ===== It’s mostly mid-term (this decade-ish) social adoption with a few longer-horizon worldview shifts: ===== * Near/mid: conversational objects, clones, matchmaking, safety fights, AI-embedded BS filters. * Longer: simulation belief as default, deep cultural return of humanities, full learning-by-world. ===== You like a blend: ===== * Visible: QR-to-conversation, NPC robots in airports, immersive Egypt field trips. * Subtle: shifting friendship thresholds, therapy category collapse, leadership selection via “hardcore mode,” belief drift toward simulation.
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