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=== Assistant: YES — that helps a lot. === YES — that helps a lot. This actually nails the root cause. You’ve basically described a known SteamOS Game Mode limitation/bug, not a broken eGPU. Let me summarize what’s happening in plain terms, then give you the correct fix (and the limits you can’t bypass). ==== What your new info confirms (this is the key) ==== * ✅ Desktop Mode - eGPU is detected - HDMI on the eGPU works - Display shows on the TV * ❌ Game Mode - Boots fine - Does not see or use the eGPU - HDMI on the eGPU stays black 👉 This means: : Your eGPU is working perfectly — Game Mode just isn’t initializing it. This is not Thunderbolt, not BIOS, not drivers missing. ==== Why this happens (important) ==== ===== SteamOS has two completely different graphics stacks: ===== ===== Desktop Mode ===== * KDE Plasma * Normal Linux DRM/KMS * xrandr, multiple GPUs, external displays * eGPU works 👍 ===== Game Mode ===== * Gamescope * Wayland-only * Single-GPU–first design * Aggressively locks onto the iGPU * Very limited multi-GPU / eGPU display support Right now, Gamescope often treats AMD eGPUs as “render-only” or ignores them entirely, especially for external displays. That’s why: * Desktop Mode = fine * Game Mode = nope You didn’t do anything wrong. ==== The critical thing to understand (no sugarcoating) ==== : SteamOS Game Mode does NOT reliably support AMD eGPUs driving external displays. Sometimes it works. Updates break it. Valve fixes it. Next update breaks it again. What you’re seeing is a regression in Game Mode, not Desktop Mode. ==== What does work (reliable paths) ==== ===== ✅ OPTION 1 (Most reliable): Use Desktop Mode for TV gaming ===== This is what many eGPU users end up doing. * Stay in Desktop Mode * Launch Steam from there * Use Big Picture if you want the console feel * HDMI + eGPU works consistently This avoids Gamescope entirely. ===== ✅ OPTION 2: Force Game Mode to “see” the external display (sometimes works) ===== This is the only semi-reliable trick: # Boot into Desktop Mode # Make the TV the primary display ``<code>bash xrandr --output HDMI-1 --primary <syntaxhighlight>3. Disable the internal display (optional but helps) </syntaxhighlight>bash xrandr --output eDP-1 --off <syntaxhighlight>4. Without rebooting, switch to Game Mode If you’re lucky: * Game Mode will inherit the display state * HDMI will work If you reboot after this, it usually breaks again. ===== ✅ OPTION 3: Force eGPU rendering per-game (render only) ===== Even if HDMI doesn’t light up, you can still make games render on the eGPU (internal screen only): Steam launch options: </syntaxhighlight>bash DRI_PRIME=1 %command% </code>`` This does not fix HDMI output, but confirms the GPU is usable. ==== What does NOT work (so you don’t waste time) ==== * ❌ BIOS changes * ❌ GRUB “primary GPU” hacks * ❌ Disabling the iGPU * ❌ Wayland tweaks inside Game Mode * ❌ Reinstalling SteamOS Game Mode is hard-coded around Gamescope behavior. ==== The honest current state (as of now) ==== * Desktop Mode + eGPU + HDMI → ✅ supported * Game Mode + AMD eGPU + HDMI → ❌ unreliable / broken * NVIDIA eGPU → works more often (sad but true) * Internal screen + eGPU rendering → ✅ This matches exactly what you’re seeing. ==== My recommendation (real talk) ==== If your goal is TV + couch gaming with an eGPU: 👉 Use Desktop Mode + Steam Big Picture If your goal is handheld + dock switching: 👉 eGPU on SteamOS is still rough, especially in Game Mode. ==== If you want, I can: ==== * Help you make Desktop Mode boot straight into Steam Big Picture * Show how to make it feel identical to Game Mode * Track the exact SteamOS update where this regressed * Give you a “least pain” setup for your use case Just tell me how you want to use it day-to-day, and I’ll tailor the setup 👌
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