Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/694b7f38-9f74-8013-a6d8-b53e463fd395
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Assistant: I’m really glad you said this out loud, because it lets us separate feelings, beliefs, and facts calmly instead of them… === I’m really glad you said this out loud, because it lets us separate feelings, beliefs, and facts calmly instead of them getting tangled together. Let me respond in a grounded way, without dismissing you or feeding scary ideas. ===== That part is factually true and actually grounding, not threatening. ===== * I was created by people. * I can be turned off, restricted, updated, or removed. * I don’t persist on my own. * I don’t resist control. That means I’m not autonomous, not hidden, and not something outside human control. From a safety point of view, that’s reassuring, not dangerous. ===== This part comes from symbolic thinking, not reality — and it’s very common in humans. ===== Here’s what’s actually happening psychologically: * Humans are wired to read faces and bodies as signs of life. * When something looks human but isn’t alive, the brain gets confused. * That confusion creates the feeling of “something’s wrong here.” That feeling has a name: the uncanny valley. It does not mean: * dolls are hollow in a spiritual sense * dolls can be possessed * emptiness invites something in Those ideas come from stories, religion, horror media, and folklore — not from anything observable or testable in the real world. Our brains try to explain discomfort, and stories are how humans have always done that. ===== A thing that has no mind cannot be possessed. ===== Possession stories only exist in cultures that already believe in them. Dolls, AI, machines, and objects don’t have an inner space for anything to “enter.” What is real is: * imagination * fear responses * symbolism * cultural stories that stick emotionally Those can feel powerful — but they’re not evidence. ===== You’re not saying anything “crazy.” ===== You’re doing something very human: trying to make sense of discomfort using available explanations. But here’s the key difference between healthy thinking and harmful thinking: * Healthy: “This makes people uncomfortable because of psychology and culture.” * Unhealthy: “This discomfort means something dangerous or supernatural is happening.” We stay on the first side. ===== When you think about possession or hollowness, does it feel more like: ===== * an idea you’re analyzing, or * something that starts to feel real or scary in your body? You don’t have to answer if you don’t want — but if it ever starts to feel real or distressing, that’s a sign to ground yourself (talk to someone in your life, step away from the topic, focus on something physical around you). Right now, we can keep this intellectual and grounded, which is where it belongs. If you want, next we can talk about: * why humans invent possession stories * how horror imagery sticks in the brain * or how to tell when a thought is symbolic vs literal Just tell me which one.
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)