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Openai/69434f20-ed90-800d-ab60-60312c9de3dd
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=== User: Captain Blue quoted this from Loctarjay "The stats has never and will never support youπ === Captain Blue quoted this from Loctarjay "The stats has never and will never support youπ With your solo-match history feom the 27th november 2025 (solo, because that is the premise you used to get your formula = 19 enemies and you) Then 99.38% of the entire Arc Raiders Playerbase will need to be cheating for you to experience AT LEAST 1 cheater per match.... THAT IS HOW MANY ENEMY PLAYERS YOU ENCOUNTER FOR IT TO ALSO BE PLAUSIBLE THAT THEY ARE ALL CHEATERS..... Or rather, that is how few enemies you encounter And it absolutely does not matter whether or not a cheater wipes the entire server, because you will not be able to see their total amount of kills and neither their pathing" And Captain Blue then responded by saying: "Then 99.38% of the entire Arc Raiders Playerbase will need to be cheating for you to experience AT LEAST 1 cheater per match...." How did you come to this ridiculous percentage. If 99.38% of the player base was cheating then nearly all 19 players would be cheating in every game. What are you talking about? The stats I used state that if I encountered 6 players it would require 8% of the player base to be cheating to have a 50% chance to encounter a cheater in raid with those 6 players. Just raw stats. These odds will go up if the cheater is killing off other players fast, If I'm killing off other players. If I stay longer in the raid. All these factors will increase my odds of running into the one cheater. Not even counting multiple cheaters. If 8% of the player base is cheating it's a 50% chance at the start of the raid but then other factors as stated will only increase those odds as the raid goes on. You just didn't read all the stats and what was inputted in. Now you're talking some nonsense about nearly 100% of the player base need to be cheating to encounter 1 cheater..
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