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=== Assistant: Cold seawater finally gives way to marshy ground and volcanic stone as Uncle Eevee hauls himself out along the Bitter C… === Cold seawater finally gives way to marshy ground and volcanic stone as Uncle Eevee hauls himself out along the Bitter Coast. His fur is stiff with salt, his armor clinks uncomfortably, and the distant cantons of Vivec City loom like impossible geometry against the ash-gray horizon. After some jogging—and a fair amount of grumbling about how Vivec is always farther away than it looks—the sky darkens into an early winter dusk, stars prickling faintly through ash clouds. Searching the nearby hills, Uncle Eevee finds a small coastal cave half-hidden by twisted roots and fungal growth. The air inside smells of damp stone and rotting kelp, but it is mercifully dry and sheltered from the wind. A quick, cautious look around reveals the cave is unoccupied—no smugglers, no bandits, no angry nix-hounds. Just the distant drip of water and the soft glow of bioluminescent moss clinging to the walls. While checking the cave more thoroughly, Uncle Eevee’s sharp Khajiiti eyes spot a few modest treasures: a handful of loose coins (7 gold) scattered near an old bedroll, a partially used restore fatigue potion, and a cheap iron dagger with a nicked blade—nothing fancy, but serviceable. Satisfied, he settles down for the night. As he rests, the fatigue of swimming and travel slowly fades, and the cave’s silence wraps around him like a heavy blanket. Outside, waves crash softly, and somewhere far off, a silt strider bell echoes like a lullaby. Uncle Eevee awakens rested but still damp, ready to continue his journey. What would you like to do next?
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