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Openai/6921ae73-3700-8000-8ab7-90012976bb8a
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==== - In a straight-up focused fight: You still vaporize anything in your crosshairs. Regen doesn’t save them mid-volley. ==== * In the grand, multi-front war: Faster regen: - Makes front-line damage less permanent. - Helps the swarm absorb non-lethal damage and keep coming back. - Increases the importance of: - Atomizing kills, - Maintaining pressure on key sectors, - Not letting them escape with major damage. So this change doesn’t make them invincible, but it does: : If you don’t fully kill and atomize, they: * Mutate, * Heal, * Come back smarter. If you want, next we can: * Buff your side with things like anti-regen fields (zones where healing doesn’t work), * Or let regen scale with something (like faster when combined or when near a hive core) and see if that finally lets them outheal even your absurd firepower in specific regions.
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