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Openai/69434f20-ed90-800d-ab60-60312c9de3dd
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=== User: Loctarjay wrote this, as a comment standing on its own and not as a response to Captain Blue's newest comments === Loctarjay wrote this, as a comment standing on its own and not as a response to Captain Blue's newest comments Loctarjay starts by saying: "So just to have a little fun.... I have compiled your stream from November 27 2025 and ONLY taken into account the matches AFTER your teammate left = the moment you played solo.... I did that because your statistic accounts for 20 players per match with 19 enemies, so you having a teammate throws that out the window." Then Loctarjay chooses to quote himself saying: "Match 1: Encountered 0 enemies Match 2: Encountered 4 enemies (2 speaking on comms, 1 appearing as you failed to track the previous 2 yet you killes that enemy, and the last killed you while you mistook him of being 1 of the 2 on the comms and went full on toxic towards him Match 3: Encountered 1 enemy, this guy was friendly and you did not fight Match 4: Encountered 0 enemies Match 5: Encountered 2 enemies, fought both, killed 1 and died to the other Match 6: Encountered 2, 1 friendly and 1 killed you Match 7: Encountered 2, killed 1 and died to the other Match 8: Encountered 1, he caught you by surprise so 0 fighting Match 9: Encountered 1 enemy (you died) Match 10: Black screen, so doesnt count Match 11: Encountered 2 enemies (killed 1, died to the other) Match 12: Encountered 1 enemy (caught by surprise and died) Match 13: Encountered 3 enemies (you killed 2 and died to the last)" And then Loctarjay continued with: "Now that we have the match history established, the next step is to inform the AI about a few things: * a peak time playerbase contains 370000 active players * peak time does not mean that these are the only players that will ever be in the game, some might appear outside peak time * We have a match that contains 20 players in total (me and 19 enemies) * There is a high chance of never meeting even half of those 19 enemies * 1 match last 30 minutes (unless you die) * a match is comprised of these possible things, but not specifically including all of them at all time: pvp, pve, healing up after a fight (doesn't matter if it's a pvp or pve fight), sneaking around the map finding loot, and extracting * Fights can last anywhere between 5 seconds (because the enemy ran away) and up to 12 minutes (because the ai was tricky to kill) (just the common things I could think of) With all these preparations done, then we can ask the final question: What % of the playerbase needs to be cheating in order to have a 99% chance of meeting 1 cheater per match? The AI answered: Final result: In order to guarantee a 99% chance of encountering at least one cheater in each match, the playerbase needs to have at least 367,680 cheaters, which is about 99.38% of the total playerbase. and there we have it, for Captain Blue to be likely to meet at least 1 cheater every single match, based on his own match history, 99.38% of the entire Arc Raiders playerbase would need to be cheating"
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