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Openai/6921ae73-3700-8000-8ab7-90012976bb8a
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==== Roughly: ==== * You still win any direct, focused engagement: - Your weapons massively out-damage 10 HP/sec regen. - Anything in your crosshairs doesn’t live long enough to enjoy regeneration. * The swarm gets: - Much better endurance on lightly contested fronts. - The ability to recover from partial defeats if you don’t atomize and move on aggressively. - More time for: - Devour, - Combining, - Mutating around your current patterns. So: : It pushes the battle even more into: * You must finish what you start, * You must keep pressure where it matters, * You can’t rely on “they’ll stay weak from last time”. If you want, we can next: * Buff your side with something like area denial fields or “no-regen zones”, * Or give the swarm faster or exponential regen under certain conditions (like when combined or while devouring) and see if that finally starts outpacing even your crazy DPS.
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