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Openai/6902b8c8-2430-8012-a3a4-6dc4c3b54a3d
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===== ✅ What matches your memory ===== Here are features from what you said, that do show up in known games: * You mentioned animals as characters with a “home and a little town” — there are games like Animal Town: Cute City Builder where you build a town, house animal villagers, etc. Google Play<ref>{{cite web|title=Google Play|url=https://play.google.com/store/apps/details?hl=en_US&id=com.ForestFoundationPhilippines.AnimalTown|publisher=Google Play|access-date=2025-12-22}}</ref> * You said you earn money by playing mini‐games (like a race) and by doing work/earning money — Freemium mobile games from 2010-2013 often had that “play mini‐game -> earn currency -> buy upgrades” loop. * You described a clothing/furniture store setup (head/hat, shirt/dress, shoes) and the ability to spend real money for faster/better items (“speedy shoes”)— that’s classic mobile free-to-play design circa that era.
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