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Openai/694f5245-1110-800b-b182-7c2accd50046
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==== ### ==== 你們前面就遇過 updateWeaponHUD is not defined,現在換成 updateUI,很像是 patch 把 UI 更新拆成多個函式,但 gameLoop 仍在叫舊名字。 ✅ 解法:把 gameLoop 裡的 updateUI() 改成「你現在實際存在的函式名」。 (例如 updateHUD()、renderHUD()、refreshUI() 之類) ===== 如果 GEMINI 用的是這種寫法: ===== <syntaxhighlight lang="js">const updateUI = () => { ... } </syntaxhighlight> 那它不會 hoist(不會提前),如果 gameLoop 在它之前就跑了,就會噴 not defined。 ✅ 解法:把 updateUI 放到 gameLoop 之前,或改成 function 宣告: <syntaxhighlight lang="js">function updateUI() { ... } </syntaxhighlight> ===== 這在「分段輸出」超常發生:UI 那段被截掉或沒貼完整。 ===== ✅ 解法:請 GEMINI 搜尋整份程式碼是否存在 updateUI 的定義;沒有就補上。
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