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==== Kaguya’s gravity dimension dramatically increases gravity—enough that even enhanced Naruto is briefly pinned. Some fan calcs estimate the gravity multiplier needed to restrain him at > 105 g10^5\ g105 g. Comic Vine<ref>{{cite web|title=Comic Vine|url=https://comicvine.gamespot.com/forums/gen-discussion-1/how-strong-is-kaguyas-gravity-dimension-1874679/|publisher=Comic Vine|access-date=2025-11-26}}</ref> ==== More directly relevant to speed: * Naruto is able to move, attack, and generate visible shockwaves in this environment. * Kaguya and Naruto are also keeping up with the ETSO expansion, which a popular calc places at 0.14c (≈ 4.2×107 m/s4.2\times 10^7\ \text{m/s}4.2×107 m/s). VS Battles Wiki Forum<ref>{{cite web|title=VS Battles Wiki Forum|url=https://vsbattles.com/threads/naruto-revision-the-size-of-kaguyas-dimensions.178305/|publisher=VS Battles Wiki Forum|access-date=2025-11-26}}</ref> If characters can react to, dodge around, or move proportionally relative to something expanding at ~0.14c, then you can argue: vNaruto, SPSM∼0.1c (relativistic) in combat-reaction termsv_{\text{Naruto, SPSM}} \sim 0.1c\ \text{(relativistic)}\ \text{in combat-reaction terms}vNaruto, SPSM∼0.1c (relativistic) in combat-reaction terms You could formalize this as: * If ETSO expands radius RRR in time Δt\Delta tΔt: vETSO=RΔt≈0.14cv_{\text{ETSO}} = \frac{R}{\Delta t} \approx 0.14cvETSO=ΔtR≈0.14c * Naruto’s ability to consistently position near its boundary without immediately being overwhelmed implies: vNaruto≈k⋅vETSO, 0<k≤1v_{\text{Naruto}} \approx k\cdot v_{\text{ETSO}},\ 0<k\le 1vNaruto≈k⋅vETSO, 0<k≤1 Even taking k=0.5k = 0.5k=0.5 (very conservative): vNaruto∼0.07c≈2.1×107 m/sv_{\text{Naruto}} \sim 0.07c \approx 2.1\times 10^7\ \text{m/s}vNaruto∼0.07c≈2.1×107 m/s So Feat 8 supports: * Combat speed / reactions: relativistic (order 10710^7107 m/s) when fully amped.
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