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Openai/694f5245-1110-800b-b182-7c2accd50046
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==== 你剛加了開場畫面 → 通常會新增一個狀態: ==== * uiState = OPENING * 在 opening 期間 不應該跑 gameplay 的 draw 或 game data 但現在看起來:gameLoop 還在跑原本的 draw,結果它要畫地圖/敵人/投射物,其中一個清單還沒建好。 常見踩雷點(任一個都會出現 reading '0'): * rooms[0] / currentRoom.tiles[0] * enemies[0](但 enemies 尚未 spawn) * projectiles[0](清空或未建立) * map[0] / grid[0](room 還沒生成) * sprites[0](素材尚未 load 或列表尚未建立)
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