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==== Earlier with 4 guns: ==== * Total fire: ~66,668 shots/sec Now with 10 guns: * ~166,670 shots/sec → 2.5× more shots per second Total hits needed we estimated around: * ≈ 3 × 10¹⁵ hits to wipe the whole swarm (accounting for 2-hit and 1000-hit units, no waste). If every shot lands and counts perfectly: Time=3×1015 hits1.6667×105 hits/s≈1.8×1010 s≈570 years\text{Time} = \frac{3\times10^{15}\ \text{hits}}{1.6667\times10^5\ \text{hits/s}} \approx 1.8\times10^{10}\ \text{s} \approx 570\ \text{years}Time=1.6667×105 hits/s3×1015 hits≈1.8×1010 s≈570 years That sounds long, but remember: * This is worst-case, 1 shot = 1 hit on 1 monster. * In reality, your shells: - Have massive AOE - Create debris/plasma that kill multiple monsters per shot - Hit clusters, not single pixels So actual “wipe time” is way shorter—probably more like hours–years, depending on how tightly packed the swarm is and how good your targeting/area patterns are. The important part is: : Going from 4 → 10 guns means: * Monsters have less time to adapt * Less room to dodge * Fewer safe approaches
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