Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/696e303b-9f9c-8001-b1df-6fcfc3f35a2c
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==== This line is the root cause again: ==== GenAdj.OccupiedRect(Thing t) → Thing t == null inside VFEInsectoids.InsectMapGenDef.DoMapGen Everything after that is collateral damage. Here’s the sequence in plain terms: # You try to generate or enter a map (world site, quest, whatever). # VFE Insectoids runs its map-generation hook. # It tries to spawn hive surroundings. # One of the Things it expects to exist does not (thanks to removed mods / missing defs). # Map generation partially completes, then crashes. # RimWorld now has a half-born map. # The engine tries to clean up. # Cleanup itself crashes because the map is internally inconsistent. # Fog of war, sections, drawers — all try to read arrays that were never initialized. # Every object on the map errors because the map itself is invalid. That’s why you’re seeing: * MapDrawer.Dispose() crashing * Fog of War exploding * Errors “for every single object” This is not many bugs. This is one bug poisoning the entire map lifecycle.
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)