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Openai/6921ae73-3700-8000-8ab7-90012976bb8a
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==== Before, 1 hit = 1 dead monster. ==== Now: * 1st hit: armor/health depleted. * 2nd hit: monster dies. That changes things because: * If you spread fire, you leave a lot of half-damaged monsters. * If you focus fire, you kill fewer per second. But remember: your shots are nuke-level KE impacts and this is space. That โ1 hit tankโ rule assumes: * They can somehow survive getting their body absolutely wrecked once. * Maybe they regenerate, or are partly energy-based. Still, two solid 500 kt-equivalent hits at 0.01c is nuts toughness. So weโll just accept the premise and move on.
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