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Openai/693dfab8-00f0-8008-b8c9-1960cb40365c
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==== 五、真正的「戰鬥數值」(不是血量) ==== ===== 玩家狀態值(建議) ===== | 屬性 | 意義 | | --- | --------- | | 專注 | 一次能連續打幾回合 | | 穩定 | 抗遺忘能力 | | 疲勞 | 影響判斷準確率 | | 熟練 | 某類型課題的掌握度 | ===== 課題狀態值(非常關鍵) ===== | 屬性 | 意義 | | --- | --------- | | 初見 | 第一次遇到 | | 不穩 | 常錯 | | 半熟 | 偶錯 | | 穩定 | 很少錯 | | 沉澱 | 長時間不用但仍記得 | 👉 真正的 Boss,是「沉澱後再出現仍答對」
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