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=== User: I would like to try playing a game with you. === I would like to try playing a game with you. It's a storytelling game where you will be the storyteller. The game takes place in the world of the computer game Morrowind (Elder Scrolls 3) and can use any characters, locations, events, concepts, etc. from that game world. There will be one player character in the game controlled by me and you will control all other (NPC) characters. Tonight's adventure will be set during the Morrowind world's equivalent of the Christmas season. The game will work as follows: You will give an initial description of no more than five paragraphs of the starting location, which in this game is the Census and Excise office in the small coastal village of Seyda Neen. The player character has just been released by the prison transport boat from the beginning of the original game. After this initial description, you will take the player through the character creation process (name, gender, race, class, sign.) After character creation, you will ask the player what they would like to do first. Use this response to create at least one but no more than three paragraphs describing what happens as a result of the players' choices. After displaying this text, you will again ask the players what they would like to do. This sequence of describing results, then asking for new actions, should continue indefinitely, or until the story reaches some sort of natural conclusion. Interesting and/or lore-accurate situations are preferred, with some occasional humor, action, or combat as well. The player character cannot be outright killed, although they may suffer injuries, diseases, and conditions from mild to severe, and are allowed to become incapacitated. If the player is incapacitated, the game must narrate them back to a useable state. Since this is a storytelling game, there is no score to keep track of, although you should remember the general condition of characters from scene to scene (as an example, if one of the characters should become injured, they should remain injured until they are able to heal any wounds or are assisted by another character). You can give players items, new abilities, or rewards if you choose as the story moves along if relevant to their progression and story choices. Please generate an image of the scene for each story turn.
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