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Openai/692664f7-a230-8000-833c-663a29f9f4d1
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=== - Why skip penalty? The skip exactly balances the extra ply the opponent receives. That preserves long-run parity and prevents a permanent move-count advantage. === * Timing is the tactical prize. Granting the opponent an earlier extra ply may be a large tactical gift; sacrificing is strategic — you trade your future opportunity for immediate or near-term threats from the opponent. * One token limits abuse. Start with 1 token per player per game; raising to 2 or allowing unlimited tokens dramatically increases complexity and tactical instability. * Restrictions (can't use while in check): prevents trivial escapes or paradoxical uses. * Clocks: For rated play, adapt clocks carefully. The skip mechanic complicates per-turn increment usage; recommended: when a player is skipped, their clock is not run (they simply don’t move); the opponent’s Double Move consumes time normally for the two plys.
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