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Openai/691a2d9f-c044-8012-bccf-942bfce6334d
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==== Think of a comet not as “the ship” but as: ==== * a huge reaction-mass rock already moving fast * a free bulk-transport element whose base Δv and trajectory you inherit * a slow logistics asset, not your home You can do at least three plausible things: ===== You don’t colonize the comet. You bolt stuff onto it: ===== * shielded vaults carrying: - frozen water - refined metals - fuel precursors - data archives - robotic factories * small autonomous probes that detach at certain positions along the orbit Use case: * Want to seed the outer system or Kuiper belt with infrastructure? * Strap prefab modules onto a comet that is already going there. The comet becomes a massive, dumb freight train dragging a stack of smart containers. ===== A big killer for long-range propulsion is reaction mass. Even if you have a great drive, you need stuff to throw out the back. ===== You can: * park a propulsion unit and habitat near the comet, not inside it * mine the comet as needed for: - water (for fusion, steam, or thermal rockets) - volatile mix for high-mass exhaust In other words, the comet is a mobile fuel quarry: * The generational ship travels in a saner orbit of its own * It periodically rendezvous with selected comets to top up reaction mass That’s closer to your earlier “oasis” picture: Not: comet = ship But: comet = moving fuel depot + payload bundler. ===== Longer horizon, Vorbis-style: ===== * You know your civilization won’t be around forever * You want to pre-position sealed vaults (knowledge, tools, seed banks) along outer trajectories * You mount hardened capsules on a few comets with: - radiation shielding - passive thermal control - no dependency on your civilization’s continuity Future generations (or different species) can: * detect these comets * intercept them * recover the vaults In that frame, comets are time capsules on ballistic archive orbits. Not for generational ships to live in, but for successor access.
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