Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/696a0fc0-b768-8007-a828-4d45289fff85
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== 因为生命处于两个不同的“游戏系统”: === ===== 在活着的时候,人所参与的大多数行为都属于外向的“博弈系统”: ===== -财富 -权力 -地位 -关系网络 -面子 -胜负 -资源分配 这些系统只在“活着时”成立。 ===== 当死亡逼近时,这些游戏自动失效,因为: ===== : 因此,没有继续竞争的意义。 举例: 你不可能带走财富,也不会有机会继续翻盘,也不会有后续社交声望可以积累。 于是系统切换为: : 这个模式不仅存在于文化叙事中,也存在于医疗机构、临终关怀和心理学的真实观察里。
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)