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Openai/693343d7-a38c-8012-a67c-11cbed4c0fd9
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===== The Obatala-Model focuses on control and feedback within a system, where the key concept is the monad — a unit of change or transformation that allows for self-organization and emergence. In this context, the actor can be viewed as a monadic system that evolves according to a set of internal and external forces. ===== In the Obatala-Model, the actor is viewed as a self-organizing unit capable of internal feedback loops and interaction with external systems. An actor can be formalized as an object in the Obatala monadic structure, where: # Monad: A self-contained system that contains both state and transition functions, allowing for internal feedback and evolution. - For agents, the transition function incorporates goal-seeking behavior and decision-making, allowing for learning and adaptation over time. - For entities, the transition function might simply model passive response to external stimuli. # Control Mechanism: The Obatala-Model adds an additional layer to the actor, where internal processes are influenced by a control mechanism (could be a meta-controller or higher-order feedback loop) that determines how internal states evolve in response to both external and internal inputs. - Agents have a meta-control system that adapts and reconfigures behavior based on experience or goals (e.g., reinforcement learning in AI agents). - Entities have a more static control system that simply responds to external forces without adaptation or goal pursuit. ====== The actor can be formalized as an object in the Obatala model using the monadic structure: ====== * The actor's internal state SSS can be viewed as an object with a state space that evolves over time. * The transition from StS_tSt to St+1S_{t+1}St+1 is governed by both internal rules and external forces (feedback loops) in the environment. Mathematically: St+1=Monad(St,Ωt,Rt,Πt)S_{t+1} = \text{Monad}(S_t, \Omega_t, R_t, \Pi_t)St+1=Monad(St,Ωt,Rt,Πt) Where the monad encapsulates the transformation of state, controlled by internal feedback and influenced by external feedback loops.
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