Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/69231cc9-d160-800c-aad1-967303164ef4
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== 🟥 1. 真正優秀的遊戲 = 開服不會爆火(反而是慢慢升溫) === 為什麼? 因為: * 真正耐玩的遊戲 * 平衡做得好 * 沒有亂七八糟的課金系統 * 社群會自然成長 * 玩家彼此會推薦 * 媒體熱度不是靠灌流量 * 工作室沒空間亂搞 這麼的遊戲,通常: : 第一天平穩 : 一週後穩定 : 一個月後人氣成形 : 三個月後成經典 例如: * Minecraft * 原神(前期其實還不算爆火,後期才大爆) * Elden Ring * LOL(剛出時超小眾) * CS / Dota * 手遊系:FGO、明日方舟、蔚藍檔案 * RO、天堂(PC 時代) 這些遊戲都是: ===== 👉 開服穩定 ===== ===== 👉 玩家自然聚集 ===== ===== 👉 長期留存 ===== ===== 👉 越玩越多 ===== 而不是一天爆滿、隔天冷卻、半個月後爆炸。
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)