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=== Assistant: Because CarPlay / Android Auto turn the car into a dumb terminal, while “run Android apps in the car” turns the car int… === Because CarPlay / Android Auto turn the car into a dumb terminal, while “run Android apps in the car” turns the car into a smartphone. Being a dumb terminal is way easier. Let me break it down. ==== 1. Where the complexity lives ==== ===== CarPlay / Android Auto ===== * Phone runs the apps. Maps, Spotify, WhatsApp… all run on iOS/Android. * The car just: - shows a video/scene the phone renders, - sends touch/knob/button events back, - exposes a few data channels (GPS, steering wheel buttons, audio, maybe car status). So Tesla’s job is “implement this projection protocol cleanly and securely”. ===== Native Android apps on the Tesla screen ===== * Tesla would have to: - run an Android framework / runtime (VM or container), - manage app installation, updates, permissions, - deal with Play Services / Google APIs or some replacement, - schedule CPU/GPU/RAM for all these apps, - make sure none of them break the UX or safety. That’s a whole extra OS to ship and maintain. ==== 2. API surface & safety ==== ===== CarPlay / Android Auto ===== * Apple/Google provide strongly limited templates: - special UIs for maps, media, messaging, - strict “no video while driving”, etc. * Third-party apps talk to CarPlay/AA APIs on the phone. The car only sees: - “here is a compositor surface” - “here is a list of buttons” * Safety model: - Apple/Google enforce what’s allowed while driving. - Tesla just enforces “if projection is active, do/don’t show X”. So Tesla integrates a well-defined, narrow interface. ===== Native Android in the car ===== * Any APK could: - draw arbitrary things, - try to run in the background, - spam notifications, - do weird orientation/resize behavior. * Tesla would have to invent: - their own “app in a moving vehicle” policy, - custom APIs so apps know when the car is driving vs parked, - mechanisms to kill / throttle apps that misbehave. That’s a much bigger, fuzzier design problem. ==== 3. Security & liability ==== ===== With CarPlay / Android Auto ===== * Attack surface is basically: - the projection protocol implementation, - some USB/Bluetooth/network handling. * App bugs live on the phone side; sandboxing is Apple’s/Google’s problem. * When a random app is malicious or crashes: - it breaks on your phone, - Apple/Google can pull it from their store. Tesla mostly has to ensure that even if projection misbehaves, their critical systems and core UI are unaffected. ===== With native Android apps ===== Tesla would be responsible for: * patching Android security CVEs, * isolating untrusted native code in APKs, * preventing GPU / CPU starvation of the main UI, * making sure no app can get to CAN bus / internal networks. That’s full mobile OS vendor territory. ==== 4. Updates and maintenance ==== ===== CarPlay / Android Auto ===== * New features / bug fixes in apps → handled by phone OS + app updates. * Tesla: - updates their firmware occasionally for compatibility, - passes certification test suites from Apple/Google. The update cadence is slower and the scope is narrower. ===== Native Android apps in the car ===== Tesla would have to: * roll frequent firmware updates just to keep pace with: - new Android releases, - security patches, - API changes, * deal with: - “after 2027.14, banking app XYZ crashes on login in landscape”, - “YouTube app update broke audio focus when reversing”. That’s an OEM app store support nightmare. ==== 5. Business / control angle (not just engineering) ==== CarPlay/Android Auto: * You give Apple/Google one controlled “window” in your UI. * You still control: - your own navigation, media, voice assistant, - data flows from the car (you can limit what goes to the phone). Full Android app support: * You create a parallel ecosystem inside your car that competes with: - Tesla’s own navigation, media, games, browser, - Tesla’s own app store / subscriptions / data collection. Even if technically doable, it gives up a lot of strategic control. ==== TL;DR ==== Implementing CarPlay/Android Auto is “just”: : Implement a projection protocol, stream video/inputs, pass a few data channels, and let Apple/Google handle apps, security, UX rules, and updates. Running native Android apps in the car is: : Ship and maintain an entire Android stack, plus a safe automotive app ecosystem, plus all the security & UX constraints on top. That’s why, from Tesla’s perspective, CarPlay/Android Auto are ''much'' easier than “run arbitrary Android apps on the Tesla screen” – even though they still chose not to do it (for now) for strategic, not technical, reasons.
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