Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
freem
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Openai/696fac8c-66b0-800a-b31b-7a63315de5c5
(section)
Add languages
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Special pages
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Assistant: Got it. === Got it. Letβs frame this as the opening of a course where the participants are actors, but grounded in Digital Design (MA/MSc) so it feels intentional, contemporary, and academically solid. Below is a course start module you can actually run on day one. Writing## Embodied Digital Design: Acting, Presence, and Interaction ==== This course treats actors as digital designers.Instead of starting with screens, tools, or software, we begin with the body, voice, perception, and interaction as primary design instruments. ==== Actors already design experiences: * They design attention * They design emotion * They design interaction * They design meaning in time Digital design simply extends this into technological spaces. ==== By the end of this course, actors will be able to: ==== # Use acting techniques to design interactive digital experiences # Translate performance principles into UX, UI, and interaction design # Understand the body as an interface # Create performative digital prototypes (live, recorded, or simulated) # Critically reflect on presence, absence, and agency in digital systems ==== Core Question: ==== : ===== - Presence Mapping:Actors enter a space and alter presence without movement, only intention. ===== * Latency Exercise:One actor responds with delayed timing to simulate digital lag. * Signal vs Noise:Minimal gestures communicate maximum meaning. ===== - Presence β UX clarity ===== * Timing β System response * Gesture β Input method ==== Core Question: ==== : ===== - Meisner-style repetition, but one partner is a βsystemβ ===== * Improvised scenes with fixed rules (algorithms) * Breaking character = system error ===== - Improvisation β Adaptive systems ===== * Rules β Algorithms * Listening β Feedback loops ==== Core Question: ==== : ===== - Branching scene performance ===== * Audience interrupts the actor * Actor must adapt while maintaining emotional truth ===== - Non-linear storytelling ===== * Interactive narrative design * Game and immersive media logic ==== Core Question: ==== : ===== - Acting for camera vs live space ===== * Acting for sensors (motion, sound, biometric) * Performing for an imagined user ===== - Surveillance culture ===== * Data-driven design * Ethics of digital presence ==== - Practical Project (60%)A performative digital artifact (interactive scene, prototype, VR moment, AI dialogue, or live system) ==== * Reflective Critical Paper (40%)Connecting acting theory with digital design theory ==== : ==== If you want, next we can: * Adapt this specifically for MA vs MSc * Add theory references (Stanislavski, Goffman, UX theory, HCI) * Turn this into a validated university syllabus * Design a final showcase or exhibition Just tell me where this course is being taught and who itβs for.
Summary:
Please note that all contributions to freem are considered to be released under the Creative Commons Attribution-ShareAlike 4.0 (see
Freem:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)