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Openai/693869cf-b55c-800d-b9a1-7657f95762a6
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==== - 兔子在歐洲/西方神話/民間故事裡,雖常象徵幸運或是月兔、重生、新生,但並不一定被設定為「宗教象徵」或「種族」 — 所以奇幻設定往往偏好龍、精靈、獸人、怪物,而不是兔人。 ==== * 「兔女郎服」本質來自 20 世紀成人文化,許多遊戲設計者若想保留奇幻/童話風格,會避免直接把成人文化服裝「內建為傳統服飾」。 * 文化差異與審查制度使得「把兔女郎服當成傳統/宗教服」在全球發行時可能不被接受。因此即便有創意,也較少出現在主流或大作中。 因此,「真正把兔裝/兔子種族當成世界觀文化的 JRPG/奇幻」 — 我檢索到的案例非常稀少。
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